EA Sports College Football 25 has dropped a trailer featuring a deep dive into dynasty mode.
The game’s dynasty mode is centered around three pillars: “Build Your Coach,” “Build Your Program” and “Deliver the World of College Football.”
Per the Campus Huddle, players progress their coach by playing games: “As you play, you will complete coach goals that award XP. Once you earn enough XP, you will level up your coach (to a maximum of level 50) and be awarded Coach Points. Coach Points can be used to upgrade your coach’s abilities (more on that later).”
The four XP Coach categories are as follows: draft, game, recruiting, stats.
There will also be an archetype-based coach abilities system: “All coaches will start with a base class or coach archetype, which can be thought of as your special ability in a traditional RPG. Just like our real life coaches, the base archetypes fall into three categories: Recruiting, Motivation (think player development and program culture), and Scheme (on field X’s and O’s).”
Players can improve in those categories as the game progresses and have choices to become an expert in one of them (for example, a masterclass recruiter) or a hybrid coach who is multi-talented and strong in different areas.
The journey ultimately begins when the first coach contract is signed. You can be a head coach, offensive coordinator or defensive coordinator. Regardless of the path, the roles have full recruiting responsibilities and play both sides of the ball during games. The contracts bring about expectations, such as winning a certain amount of games or striving for a league title.
Of course, meeting those expectations involves because a great recruiter to bring in the talent to meet your goals, and the game featured an incredibly detailed recruiting process in multiple stages: discovery, pitch and close. You can choose how to approach a recruiting process, and how hard you want to go after certain players. It also involves managing the transfer portal as well.
The dynasty mode even goes further than the coaching realm, as players can also act as a de facto czar of college football, to the point where they can even reconfigure conferences. Per the Campus Huddle:
“You can reduce any conference to as few as four members, and grow any conference to as large as 20 schools. In addition to moving schools into different conferences you can have a school go Independent for the ultimate in schedule flexibility (but remember it comes at the expense of a potential 1st round bye in the CFP).”
This is all just a snippet of dynasty mode, which is ultimately well-detailed with no stone unturned as the game’s July 19 release date approaches.